feat: 后端全量更新 - 含所有本次需求
- Contract.php: 返回合约账户余额(balance_contract) - My.php: 地址管理增加BTC/ETH - AppContract.php: 一键平仓(closeall) - AppProxy.php: 代理专属注册链接 + 分级权限(L1/L2) - site.php: 手续费减半(0.018→0.009) - agent_permission_setup.sql: 代理权限SQL - crypto_news_crawler.py: 新闻自动采集脚本
This commit is contained in:
+142
@@ -0,0 +1,142 @@
|
||||
/*
|
||||
* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
|
||||
*/
|
||||
var __extends = (this && this.__extends) || (function () {
|
||||
var extendStatics = function (d, b) {
|
||||
extendStatics = Object.setPrototypeOf ||
|
||||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
|
||||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
|
||||
return extendStatics(d, b);
|
||||
};
|
||||
return function (d, b) {
|
||||
extendStatics(d, b);
|
||||
function __() { this.constructor = d; }
|
||||
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
|
||||
};
|
||||
})();
|
||||
(function (factory) {
|
||||
if (typeof module === "object" && typeof module.exports === "object") {
|
||||
var v = factory(require, exports);
|
||||
if (v !== undefined) module.exports = v;
|
||||
}
|
||||
else if (typeof define === "function" && define.amd) {
|
||||
define(["require", "exports", "../release/go.js"], factory);
|
||||
}
|
||||
})(function (require, exports) {
|
||||
"use strict";
|
||||
Object.defineProperty(exports, "__esModule", { value: true });
|
||||
exports.BalloonLink = void 0;
|
||||
/*
|
||||
* This is an extension and not part of the main GoJS library.
|
||||
* Note that the API for this class may change with any version, even point releases.
|
||||
* If you intend to use an extension in production, you should copy the code to your own source directory.
|
||||
* Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
|
||||
* See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
|
||||
*/
|
||||
var go = require("../release/go.js");
|
||||
/**
|
||||
* This custom {@link Link} class customizes its {@link Shape} to surround the comment node (the from node).
|
||||
* If the Shape is filled, it will obscure the comment itself unless the Link is behind the comment node.
|
||||
* Thus the default layer for BalloonLinks is "Background".
|
||||
*
|
||||
* If you want to experiment with this extension, try the <a href="../../extensionsTS/BalloonLink.html">Balloon Links</a> sample.
|
||||
* @category Part Extension
|
||||
*/
|
||||
var BalloonLink = /** @class */ (function (_super) {
|
||||
__extends(BalloonLink, _super);
|
||||
/**
|
||||
* Constructs a BalloonLink and sets the {@link Part#layerName} property to "Background".
|
||||
*/
|
||||
function BalloonLink() {
|
||||
var _this = _super.call(this) || this;
|
||||
_this._base = 10;
|
||||
_this.layerName = 'Background';
|
||||
return _this;
|
||||
}
|
||||
/**
|
||||
* Copies properties to a cloned BalloonLink.
|
||||
*/
|
||||
BalloonLink.prototype.cloneProtected = function (copy) {
|
||||
_super.prototype.cloneProtected.call(this, copy);
|
||||
copy._base = this._base;
|
||||
};
|
||||
Object.defineProperty(BalloonLink.prototype, "base", {
|
||||
/**
|
||||
* Gets or sets width of the base of the triangle at the center point of the {@link Link#fromNode}.
|
||||
*
|
||||
* The default value is 10.
|
||||
*/
|
||||
get: function () { return this._base; },
|
||||
set: function (value) { this._base = value; },
|
||||
enumerable: false,
|
||||
configurable: true
|
||||
});
|
||||
/**
|
||||
* Produce a Geometry from the Link's route that draws a "balloon" shape around the {@link Link#fromNode}
|
||||
* and has a triangular shape with the base at the fromNode and the top at the toNode.
|
||||
*/
|
||||
BalloonLink.prototype.makeGeometry = function () {
|
||||
var fromnode = this.fromNode;
|
||||
var tonode = this.toNode;
|
||||
if (fromnode === null || tonode === null)
|
||||
return _super.prototype.makeGeometry.call(this);
|
||||
// assume the fromNode is the comment and the toNode is the commented-upon node
|
||||
var bb = fromnode.actualBounds;
|
||||
var nb = tonode.actualBounds;
|
||||
var p0 = bb.center;
|
||||
var pn = this.getPoint(this.pointsCount - 1);
|
||||
if (bb.intersectsRect(nb)) {
|
||||
pn = nb.center;
|
||||
}
|
||||
var pos = this.routeBounds;
|
||||
// compute the intersection points for the triangular arrow
|
||||
var ang = pn.directionPoint(p0);
|
||||
var L = new go.Point(this.base, 0).rotate(ang - 90).add(p0);
|
||||
var R = new go.Point(this.base, 0).rotate(ang + 90).add(p0);
|
||||
this.getLinkPointFromPoint(fromnode, fromnode, L, pn, true, L);
|
||||
this.getLinkPointFromPoint(fromnode, fromnode, R, pn, true, R);
|
||||
// form a triangular arrow from the comment to the commented node
|
||||
var fig = new go.PathFigure(pn.x - pos.x, pn.y - pos.y, true); // filled; start at arrow point at commented node
|
||||
fig.add(new go.PathSegment(go.PathSegment.Line, R.x - pos.x, R.y - pos.y)); // a triangle base point on comment's edge
|
||||
var side = 0;
|
||||
if (L.y >= bb.bottom || R.y >= bb.bottom)
|
||||
side = 2;
|
||||
else if (L.x <= bb.x && R.x <= bb.x)
|
||||
side = 1;
|
||||
else if (L.x >= bb.right && R.x >= bb.right)
|
||||
side = 3;
|
||||
this.pathToCorner(side, bb, fig, pos, L, R);
|
||||
this.pathToCorner(side + 1, bb, fig, pos, L, R);
|
||||
this.pathToCorner(side + 2, bb, fig, pos, L, R);
|
||||
this.pathToCorner(side + 3, bb, fig, pos, L, R);
|
||||
fig.add(new go.PathSegment(go.PathSegment.Line, L.x - pos.x, L.y - pos.y).close()); // the other triangle base point on comment's edge
|
||||
// return a Geometry
|
||||
return new go.Geometry().add(fig);
|
||||
};
|
||||
/**
|
||||
* Draw a line to a corner, but not if the comment arrow encompasses that corner.
|
||||
*/
|
||||
BalloonLink.prototype.pathToCorner = function (side, bb, fig, pos, L, R) {
|
||||
switch (side % 4) {
|
||||
case 0:
|
||||
if (!(L.y <= bb.y && R.x <= bb.x))
|
||||
fig.add(new go.PathSegment(go.PathSegment.Line, bb.x - pos.x, bb.y - pos.y));
|
||||
break;
|
||||
case 1:
|
||||
if (!(L.x <= bb.x && R.y >= bb.bottom))
|
||||
fig.add(new go.PathSegment(go.PathSegment.Line, bb.x - pos.x, bb.bottom - pos.y));
|
||||
break;
|
||||
case 2:
|
||||
if (!(L.y >= bb.bottom && R.x >= bb.right))
|
||||
fig.add(new go.PathSegment(go.PathSegment.Line, bb.right - pos.x, bb.bottom - pos.y));
|
||||
break;
|
||||
case 3:
|
||||
if (!(L.x >= bb.right && R.y <= bb.y))
|
||||
fig.add(new go.PathSegment(go.PathSegment.Line, bb.right - pos.x, bb.y - pos.y));
|
||||
break;
|
||||
}
|
||||
};
|
||||
return BalloonLink;
|
||||
}(go.Link));
|
||||
exports.BalloonLink = BalloonLink;
|
||||
});
|
||||
Reference in New Issue
Block a user