feat: 后端全量更新 - 含所有本次需求
- Contract.php: 返回合约账户余额(balance_contract) - My.php: 地址管理增加BTC/ETH - AppContract.php: 一键平仓(closeall) - AppProxy.php: 代理专属注册链接 + 分级权限(L1/L2) - site.php: 手续费减半(0.018→0.009) - agent_permission_setup.sql: 代理权限SQL - crypto_news_crawler.py: 新闻自动采集脚本
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/*
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* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
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*/
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/*
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* This is an extension and not part of the main GoJS library.
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* Note that the API for this class may change with any version, even point releases.
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* If you intend to use an extension in production, you should copy the code to your own source directory.
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* Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
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* See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
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*/
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import * as go from '../release/go.js';
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import { OverviewResizingTool } from './OverviewResizingTool.js';
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let myDiagram: go.Diagram;
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export function init() {
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if ((window as any).goSamples) (window as any).goSamples(); // init for these samples -- you don't need to call this
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const $ = go.GraphObject.make; // for conciseness in defining templates
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myDiagram = $(go.Diagram, 'myDiagramDiv', // create a Diagram for the DIV HTML element
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{
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layout: $(go.ForceDirectedLayout),
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'undoManager.isEnabled': true // enable undo & redo
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});
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// Define the Node template.
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// This uses a Spot Panel to position a button relative
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// to the ellipse surrounding the text.
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myDiagram.nodeTemplate =
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$(go.Node, 'Spot',
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{
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selectionObjectName: 'PANEL',
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isTreeExpanded: false,
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isTreeLeaf: false
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},
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// the node's outer shape, which will surround the text
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$(go.Panel, 'Auto',
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{ name: 'PANEL' },
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$(go.Shape, 'Circle',
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{ fill: '#03A9F4', stroke: 'black' }
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),
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$(go.TextBlock,
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{ font: '12pt sans-serif', margin: 5 },
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new go.Binding('text', 'key'))
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),
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// the expand/collapse button, at the top-right corner
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$('TreeExpanderButton',
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{
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name: 'TREEBUTTON',
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width: 20, height: 20,
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alignment: go.Spot.TopRight,
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alignmentFocus: go.Spot.Center,
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// customize the expander behavior to
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// create children if the node has never been expanded
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click: function (e: go.InputEvent, obj: go.GraphObject) { // OBJ is the Button
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const node = obj.part as go.Node; // get the Node containing this Button
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if (node === null) return;
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e.handled = true;
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expandNode(node);
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}
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}
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) // end TreeExpanderButton
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); // end Node
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// create the model with a root node data
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myDiagram.model = new go.TreeModel([
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{ key: 0, everExpanded: false }
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]);
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// Overview
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const myOverview =
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$(go.Overview, 'myOverviewDiv', // the HTML DIV element for the Overview
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{
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observed: myDiagram,
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contentAlignment: go.Spot.Center,
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'box.resizable': true,
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'resizingTool': new OverviewResizingTool()
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});
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(document.getElementById('zoomToFit') as HTMLElement).addEventListener('click', function() {
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myDiagram.zoomToFit();
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});
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(document.getElementById('expandAtRandom') as HTMLElement).addEventListener('click', function() {
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expandAtRandom();
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});
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}
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function expandNode(node: go.Node) {
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const diagram = node.diagram;
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if (diagram === null) return;
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diagram.startTransaction('CollapseExpandTree');
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// this behavior is specific to this incrementalTree sample:
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const data = node.data;
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if (!data.everExpanded) {
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// only create children once per node
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diagram.model.setDataProperty(data, 'everExpanded', true);
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const numchildren = createSubTree(data);
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if (numchildren === 0) { // now known no children: don't need Button!
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const btn = node.findObject('TREEBUTTON');
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if (btn !== null) btn.visible = false;
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}
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}
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// this behavior is generic for most expand/collapse tree buttons:
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if (node.isTreeExpanded) {
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diagram.commandHandler.collapseTree(node);
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} else {
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diagram.commandHandler.expandTree(node);
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}
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diagram.commitTransaction('CollapseExpandTree');
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}
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// This dynamically creates the immediate children for a node.
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// The sample assumes that we have no idea of whether there are any children
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// for a node until we look for them the first time, which happens
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// upon the first tree-expand of a node.
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function createSubTree(parentdata: any) {
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let numchildren = Math.floor(Math.random() * 10);
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if (myDiagram.nodes.count <= 1) {
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numchildren += 1; // make sure the root node has at least one child
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}
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// create several node data objects and add them to the model
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const model = myDiagram.model;
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const parent = myDiagram.findNodeForData(parentdata);
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if (parent === null) return;
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for (let i = 0; i < numchildren; i++) {
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const childdata = {
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key: model.nodeDataArray.length,
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parent: parentdata.key
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};
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// add to model.nodeDataArray and create a Node
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model.addNodeData(childdata);
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// position the new child node close to the parent
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const child = myDiagram.findNodeForData(childdata);
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if (child !== null) child.location = parent.location;
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}
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return numchildren;
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}
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function expandAtRandom() {
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const eligibleNodes: Array<go.Node> = [];
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myDiagram.nodes.each(function(n) {
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if (!n.isTreeExpanded) eligibleNodes.push(n);
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});
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const node = eligibleNodes[Math.floor(Math.random() * (eligibleNodes.length))];
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expandNode(node);
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}
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