feat: 后端全量更新 - 含所有本次需求
- Contract.php: 返回合约账户余额(balance_contract) - My.php: 地址管理增加BTC/ETH - AppContract.php: 一键平仓(closeall) - AppProxy.php: 代理专属注册链接 + 分级权限(L1/L2) - site.php: 手续费减半(0.018→0.009) - agent_permission_setup.sql: 代理权限SQL - crypto_news_crawler.py: 新闻自动采集脚本
This commit is contained in:
+177
@@ -0,0 +1,177 @@
|
||||
/*
|
||||
* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
|
||||
*/
|
||||
|
||||
/*
|
||||
* This is an extension and not part of the main GoJS library.
|
||||
* Note that the API for this class may change with any version, even point releases.
|
||||
* If you intend to use an extension in production, you should copy the code to your own source directory.
|
||||
* Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
|
||||
* See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
|
||||
*/
|
||||
|
||||
import * as go from '../release/go.js';
|
||||
|
||||
// A "ScrollingTable" Panel
|
||||
|
||||
// This also defines an "AutoRepeatButton" Panel,
|
||||
// which is used by the scrollbar in the "ScrollingTable" Panel.
|
||||
|
||||
// This defines a custom "Button" that automatically repeats its click
|
||||
// action when the user holds down the mouse.
|
||||
// The first optional argument may be a number indicating the number of milliseconds
|
||||
// to wait between calls to the click function. Default is 50.
|
||||
// The second optional argument may be a number indicating the number of milliseconds
|
||||
// to delay before starting calls to the click function. Default is 500.
|
||||
|
||||
// Example:
|
||||
// $("AutoRepeatButton", 150, // slower than the default 50 milliseconds between calls
|
||||
// {
|
||||
// click: function(e, button) { doSomething(button.part); }
|
||||
// },
|
||||
// $(go.Shape, "Circle", { width: 8, height: 8 })
|
||||
// )
|
||||
go.GraphObject.defineBuilder('AutoRepeatButton', function(args) {
|
||||
const repeat = go.GraphObject.takeBuilderArgument(args, 50, function(x) { return typeof x === "number"; });
|
||||
const delay = go.GraphObject.takeBuilderArgument(args, 500, function(x) { return typeof x === "number"; });
|
||||
const $ = go.GraphObject.make;
|
||||
// some internal helper functions for auto-repeating
|
||||
function delayClicking(e: go.InputEvent, obj: any) {
|
||||
endClicking(e, obj);
|
||||
if (obj.click) {
|
||||
obj._timer =
|
||||
setTimeout(function() { repeatClicking(e, obj); },
|
||||
delay); // wait milliseconds before starting clicks
|
||||
}
|
||||
}
|
||||
function repeatClicking(e: go.InputEvent, obj: any) {
|
||||
if (obj._timer) clearTimeout(obj._timer);
|
||||
if (obj.click) {
|
||||
obj._timer =
|
||||
setTimeout(function() {
|
||||
if (obj.click) {
|
||||
(obj.click)(e, obj);
|
||||
repeatClicking(e, obj);
|
||||
}
|
||||
},
|
||||
repeat); // milliseconds between clicks
|
||||
}
|
||||
}
|
||||
function endClicking(e: go.InputEvent, obj: any) {
|
||||
if (obj._timer) {
|
||||
clearTimeout(obj._timer);
|
||||
obj._timer = undefined;
|
||||
}
|
||||
}
|
||||
|
||||
return $('Button',
|
||||
{ actionDown: delayClicking, actionUp: endClicking });
|
||||
});
|
||||
|
||||
// Create a scrolling Table Panel, whose name is given as the optional first argument.
|
||||
// If not given the name defaults to "TABLE".
|
||||
// Example use:
|
||||
// $("ScrollingTable", "TABLE",
|
||||
// new go.Binding("TABLE.itemArray", "someArrayProperty"),
|
||||
// ...)
|
||||
// Note that if you have more than one of these in a Part,
|
||||
// you'll want to make sure each one has a unique name.
|
||||
go.GraphObject.defineBuilder('ScrollingTable', function(args) {
|
||||
const $ = go.GraphObject.make;
|
||||
const tablename = go.GraphObject.takeBuilderArgument(args, 'TABLE');
|
||||
|
||||
// an internal helper function for actually performing a scrolling operation
|
||||
function incrTableIndex(obj: go.GraphObject, i: number) {
|
||||
const diagram = obj.diagram;
|
||||
if (!obj.panel || !obj.panel.panel || !obj.panel.panel.panel) return;
|
||||
const table = obj.panel.panel.panel.findObject(tablename) as go.Panel;
|
||||
if (i === +Infinity || i === -Infinity) { // page up or down
|
||||
const tabh = table.actualBounds.height;
|
||||
const rowh = table.elt(table.topIndex).actualBounds.height; // assume each row has same height?
|
||||
if (i === +Infinity) {
|
||||
i = Math.max(1, Math.ceil(tabh / rowh) - 1);
|
||||
} else {
|
||||
i = -Math.max(1, Math.ceil(tabh / rowh) - 1);
|
||||
}
|
||||
}
|
||||
let idx = table.topIndex + i;
|
||||
if (idx < 0) idx = 0;
|
||||
else if (idx >= table.rowCount - 1) idx = table.rowCount - 1;
|
||||
if (table.topIndex !== idx) {
|
||||
if (diagram !== null) diagram.startTransaction('scroll');
|
||||
table.topIndex = idx;
|
||||
const node = table.part; // may need to reroute links if the table contains any ports
|
||||
if (node instanceof go.Node) node.invalidateConnectedLinks();
|
||||
updateScrollBar(table);
|
||||
if (diagram !== null) diagram.commitTransaction('scroll');
|
||||
}
|
||||
}
|
||||
|
||||
function updateScrollBar(table: go.Panel) {
|
||||
if (table.panel === null) return;
|
||||
const bar = table.panel.elt(1) as go.Node; // the scrollbar is a sibling of the table
|
||||
if (!bar) return;
|
||||
const idx = table.topIndex;
|
||||
|
||||
const up = bar.findObject('UP');
|
||||
if (up) up.opacity = (idx > 0) ? 1.0 : 0.3;
|
||||
|
||||
const down = bar.findObject('DOWN');
|
||||
if (down) down.opacity = (idx < table.rowCount - 1) ? 1.0 : 0.3;
|
||||
|
||||
const tabh = bar.actualBounds.height;
|
||||
let rowh = table.elt(idx).actualBounds.height; // ?? assume each row has same height?
|
||||
if (rowh === 0 && idx < table.rowCount - 2) rowh = table.elt(idx + 1).actualBounds.height;
|
||||
const numVisibleRows = Math.max(1, Math.ceil(tabh / rowh) - 1);
|
||||
const needed = idx > 0 || idx + numVisibleRows <= table.rowCount;
|
||||
bar.opacity = needed ? 1.0 : 0.0;
|
||||
}
|
||||
|
||||
return $(go.Panel, 'Table',
|
||||
{
|
||||
_updateScrollBar: updateScrollBar
|
||||
},
|
||||
// this actually holds the item elements
|
||||
$(go.Panel, 'Table',
|
||||
{
|
||||
name: tablename,
|
||||
column: 0,
|
||||
stretch: go.GraphObject.Fill,
|
||||
background: 'whitesmoke',
|
||||
rowSizing: go.RowColumnDefinition.None,
|
||||
defaultAlignment: go.Spot.Top
|
||||
}),
|
||||
|
||||
// this is the scrollbar
|
||||
$(go.RowColumnDefinition,
|
||||
{ column: 1, sizing: go.RowColumnDefinition.None }),
|
||||
$(go.Panel, 'Table',
|
||||
{ column: 1, stretch: go.GraphObject.Vertical, background: '#DDDDDD' },
|
||||
// the scroll up button
|
||||
$('AutoRepeatButton',
|
||||
{
|
||||
name: 'UP',
|
||||
row: 0,
|
||||
alignment: go.Spot.Top,
|
||||
'ButtonBorder.figure': 'Rectangle',
|
||||
'ButtonBorder.fill': 'lightgray',
|
||||
click: function(e: go.InputEvent, obj: go.GraphObject) { incrTableIndex(obj, -1); }
|
||||
},
|
||||
$(go.Shape, 'TriangleUp',
|
||||
{ stroke: null, desiredSize: new go.Size(6, 6) })),
|
||||
// (someday implement a thumb here and support dragging to scroll)
|
||||
// the scroll down button
|
||||
$('AutoRepeatButton',
|
||||
{
|
||||
name: 'DOWN',
|
||||
row: 2,
|
||||
alignment: go.Spot.Bottom,
|
||||
'ButtonBorder.figure': 'Rectangle',
|
||||
'ButtonBorder.fill': 'lightgray',
|
||||
click: function(e: go.InputEvent, obj: go.GraphObject) { incrTableIndex(obj, +1); }
|
||||
},
|
||||
$(go.Shape, 'TriangleDown',
|
||||
{ stroke: null, desiredSize: new go.Size(6, 6) }))
|
||||
)
|
||||
);
|
||||
});
|
||||
Reference in New Issue
Block a user