- Contract.php: 返回合约账户余额(balance_contract) - My.php: 地址管理增加BTC/ETH - AppContract.php: 一键平仓(closeall) - AppProxy.php: 代理专属注册链接 + 分级权限(L1/L2) - site.php: 手续费减半(0.018→0.009) - agent_permission_setup.sql: 代理权限SQL - crypto_news_crawler.py: 新闻自动采集脚本
80 lines
2.6 KiB
TypeScript
Executable File
80 lines
2.6 KiB
TypeScript
Executable File
/*
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* Copyright (C) 1998-2020 by Northwoods Software Corporation. All Rights Reserved.
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*/
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/*
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* This is an extension and not part of the main GoJS library.
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* Note that the API for this class may change with any version, even point releases.
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* If you intend to use an extension in production, you should copy the code to your own source directory.
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* Extensions can be found in the GoJS kit under the extensions or extensionsTS folders.
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* See the Extensions intro page (https://gojs.net/latest/intro/extensions.html) for more information.
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*/
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import * as go from '../release/go-module.js';
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/**
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* This custom {@link Link} class customizes its route to go parallel to other links connecting the same ports,
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* if the link is not orthogonal and is not Bezier curved.
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*
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* If you want to experiment with this extension, try the <a href="../../extensionsTS/ParallelRoute.html">Parallel Route Links</a> sample.
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* @category Part Extension
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*/
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export class ParallelRouteLink extends go.Link {
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/**
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* Constructs the link's route by modifying {@link #points}.
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* @return {boolean} true if it computed a route of points
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*/
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public computePoints(): boolean {
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const result = super.computePoints();
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if (!this.isOrthogonal && this.curve !== go.Link.Bezier && this.hasCurviness()) {
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const curv = this.computeCurviness();
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if (curv !== 0) {
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const num = this.pointsCount;
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let pidx = 0;
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let qidx = num - 1;
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if (num >= 4) {
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pidx++;
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qidx--;
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}
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const frompt = this.getPoint(pidx);
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const topt = this.getPoint(qidx);
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const dx = topt.x - frompt.x;
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const dy = topt.y - frompt.y;
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let mx = frompt.x + dx * 1 / 8;
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let my = frompt.y + dy * 1 / 8;
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let px = mx;
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let py = my;
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if (-0.01 < dy && dy < 0.01) {
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if (dx > 0) py -= curv; else py += curv;
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} else {
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const slope = -dx / dy;
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let e = Math.sqrt(curv * curv / (slope * slope + 1));
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if (curv < 0) e = -e;
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px = (dy < 0 ? -1 : 1) * e + mx;
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py = slope * (px - mx) + my;
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}
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mx = frompt.x + dx * 7 / 8;
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my = frompt.y + dy * 7 / 8;
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let qx = mx;
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let qy = my;
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if (-0.01 < dy && dy < 0.01) {
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if (dx > 0) qy -= curv; else qy += curv;
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} else {
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const slope = -dx / dy;
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let e = Math.sqrt(curv * curv / (slope * slope + 1));
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if (curv < 0) e = -e;
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qx = (dy < 0 ? -1 : 1) * e + mx;
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qy = slope * (qx - mx) + my;
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}
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this.insertPointAt(pidx + 1, px, py);
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this.insertPointAt(qidx + 1, qx, qy);
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}
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}
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return result;
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}
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}
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