testadmin
f3fb7628ab
fix: Enter key at bet_status=1 now calls endBet() instead of silently ignoring
...
When endBet fails on server, client stays stuck at status=1 where Enter
key did nothing. Dealer had to void the round to recover. Now Enter at
status=1 triggers endBet(), allowing manual recovery without voiding.
2026-05-18 21:06:07 +08:00
testadmin
cd149d5478
fix: add 3s debounce to opening() across all 8 dealer JS files
2026-05-17 12:16:54 +08:00
testadmin
3533758405
fix: 'Please hold on' → '请稍等' across all 8 dealer JS files
2026-05-17 12:13:50 +08:00
testadmin
3e1896ea1c
feat: 龙7红圈加粗
2026-05-13 18:41:05 +08:00
testadmin
a0a4ca396f
feat: 龙7路子珠描边改红色圈
2026-05-13 16:10:18 +08:00
testadmin
78797462b5
fix: 荷官端倒计时改用右侧面板显示,路子珠描边色统一调暗
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- handle_b.js: 移除所有 .countdown 大字覆盖操作,统一用 #resultAreaTimer
- index_tab.css: .countdown display:none !important 彻底隐藏
- 所有 handle JS: 幸运6描边 #a03030(暗红)、龙7 #c9980a(暗黄)、熊8 #506878(灰蓝)
2026-05-05 23:37:37 +08:00
testadmin
6768684116
fix: 路子珠特殊图标颜色调整
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- 幸运6: 绿色→暗红色(#8b1a1a)
- 龙7: 金色→暗黄色(#b8860b)
- 熊8: 亮蓝→墨蓝色(#34495e)
2026-05-05 22:35:11 +08:00
testadmin
39a1d0dea8
feat: 路子珠显示幸运6/龙7/熊8特殊图标
...
- DB: cg_number_tab 加 dragon_seven, panda_eight 列
- 后端: OpeningBaccaratService 接收并存储 dragon_seven/panda_eight
- Waybill: showRoad 数据含 luck_six/dragon_seven/panda_eight
- 前端 SoloPath: 绿色圆「6」=幸运6, 金色圆「7」=龙7, 蓝色圆「8」=熊8
- handle_b.js: 键盘7/8设置对应隐藏字段,opening()传参
2026-05-01 23:36:33 +08:00
testadmin
f923300f63
fix: 移除小键盘+号键(numpad plus)换靴功能,防牌手误操作
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- 8个荷官端 handle_*.js 移除 keyCode==107 换靴触发
- 鼠标撞边换靴保留不变
- 客户反馈+号键与龙/庄键太近易误触,且无恢复功能
2026-04-22 12:28:17 +08:00
testadmin
dd3776e759
fix: resetNumberTab 支持 bet_status=3 + 路单变量名修正
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- ResetNumberTabService: 条件增加 bet_status==3,修复 || 应为 && 的逻辑错误
- WaybillRemindService: last_banker_lenth → last_player_lenth(result==2 是闲家)
- 所有荷官操作端 handle_*.js: resetNumberTab 同步支持 betStatus==3
2026-04-20 10:51:49 +08:00
li
b8cd0c9418
add
2026-01-28 23:48:20 +08:00